Continuous knocking down of two towers and high ground tower, crystal triggers unexpected changes! (Continuous knocking down of two towers and high ground tower, crystal suddenly undergoes unimaginable changes!)

Continuous knocking down of two towers and high ground tower, crystal triggers u

Continuous knocking down of two towers and high ground tower, crystal triggers unexpected changes! (Continuous knocking down of two towers and high ground tower, crystal suddenly undergoes unimaginable changes!) Continuous knocking down of two towers and high ground tower, crystal triggers unexpected changes! Continuous knocking down of two towers and high ground tower, crystal suddenly undergoes unimaginable changes!

Original: Weibo @zmcg_vd

Continuous knocking down of two towers and high ground tower, crystal suddenly undergoes unimaginable changes!

In “King of Glory”, the crystal suddenly undergoes unimaginable changes. As the game progresses deeper, players find that the crystal often plays various tactics in the game. So, what changes are there in today’s updated “Hearthstone”? Let’s take a look with the editor!

After a period of adjustment and optimization, the new version adds gameplay such as “continuous knocking down of two towers and high ground tower”, making the crystal exceptionally powerful! After this update, the crystal has undergone unimaginable changes again.

Firstly, every time the crystal attacks the enemy crystal in the game, it causes damage based on the current health percentage. If the enemy crystal’s health is above 50%, it directly causes double damage. If your crystal’s health is below 50%, it directly causes triple damage! That is to say, when you knock down two towers continuously, the crystal’s health line will drop from 50% to 70%, and at this time, your crystal is already at a disadvantage, making it easy to win the battle!

The second change is that every time the crystal attacks the enemy crystal, it will increase an energy bar! Every time the enemy crystal receives a skill or a normal attack, the energy bar increases by 1 point. At this time, as long as the crystal’s energy bar is full, it can cause damage to the enemy crystal, and when the energy bar is full, it can also cause damage to the enemy! At the same time, the crystal’s energy bar will also recover over time! It can be said that the crystal’s energy bar is also increasing!

The third change is that the crystal has a chance to release a full-screen ultimate skill when attacking. At this time, the crystal’s hero needs to release it! Therefore, before the battle begins, we can release the hero’s skills in advance to minimize the skill cooldown time!

The fourth change is that the crystal has a chance to release a full-screen skill when attacking. However, in this case, we can also use this mechanism to release it at the beginning of the battle. This way, it can not only maximize our output damage, but also use skills to resist enemy skill damage!

The fifth change is that the crystal has a chance to release an ultimate skill when attacking. This is where everyone’s operation skills are tested! Because once the ultimate skill is released, the crystal will not take damage! However, when the crystal uses the ultimate skill, there is a time limit! Only after the crystal has completed the ultimate skill can it continue to release other ultimate skills, so as not to waste the energy bar!

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